Virtual-reality as a simulation tool for non-humanoid social robots

Ofir Sadka, Jonathan Giron, Doron Friedman, Oren Zuckerman, Hadas Erel

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

14 Scopus citations

Abstract

Evaluating the interaction between people and non-humanoid robots requires advanced physical prototyping, and in many cases is limited to lab setting with Wizard-of-Oz control. Virtual Reality (VR) was suggested as a simulation tool, allowing for fast, flexible and iterative design processes. In this controlled study, we evaluated whether VR is a valid platform for testing social interaction between people and non-humanoid robots. Our quantitative findings indicate that social interpretations associated with two types of gestures of a robotic object are similar in virtual and physical interactions with the robot, suggesting that the core aspects of social interaction with non-humanoid robots are preserved in a VR simulation. The impact of this work to the CHI community is in indicating the potential of VR as a platform for initial evaluations of social experiences with non-humanoid robots, including interaction studies that involve different facets of the social experience.

Original languageEnglish
Title of host publicationCHI EA 2020 - Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450368193
DOIs
StatePublished - 25 Apr 2020
Externally publishedYes
Event2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020 - Honolulu, United States
Duration: 25 Apr 202030 Apr 2020

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020
Country/TerritoryUnited States
CityHonolulu
Period25/04/2030/04/20

Bibliographical note

Publisher Copyright:
© 2020 Owner/Author.

Funding

This study was supported by The Israel Ministry of Science and Technology (Grant #3-16470). We would like to thank Iddo Wald, Neta Rozy, Andrey Grishko, Denis Triman, Yoav Cohen, and Pninit Danieli for their great contribution to the project. This study was supported by The Israel Ministry of Science and Technology (Grant #3- 16470). We would like to thank Iddo Wald, Neta Rozy, Andrey Grishko, Denis Triman, Yoav Cohen, and Pninit Danieli for their great contribution to the project.

FundersFunder number
Israel Ministry of Science and Technology3- 16470
Ministry of science and technology, Israel

    Keywords

    • Design process
    • Non-humanoid robots
    • Robotic objects
    • Virtual reality

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