Abstract
Mobile and social computing is rapidly evolving towards a deeper integration with the physical world due to the proliferation of smart connected objects. It is widely acknowledged that involving end users in the design, development and evaluation of applications that function within the resulting complex socio-technical systems is crucial. However, reliable methods for managing evaluation of medium fdelity prototypes, whose utility is often dependent on rich data sets and/or the presence of multiple users simultaneously engaging in multiple activities, have not yet emerged. The authors report on the use of scripted role-play as an experimental approach applied in a mixed-methods evaluation of early prototypes of a suite of professional networking applications targeting a conference attendance scenario. Their evaluation was signifcantly constrained by the limited availability of a small cohort of end users for a relatively short period of time, which pose a challenge to defne interactions that would ensure these users could experience and understand the novel application features. The authors observed that participatory role-play facilitated deeper user engagement with, exploration of, and discussion about, the mobile social applications than would have been possible with traditional usability approaches given the small user cohort and the time-constrained conditions.
Original language | English |
---|---|
Pages (from-to) | 35-52 |
Number of pages | 18 |
Journal | International Journal of Mobile Human Computer Interaction |
Volume | 7 |
Issue number | 4 |
DOIs | |
State | Published - 1 Oct 2015 |
Externally published | Yes |
Bibliographical note
Publisher Copyright:Copyright © 2015, IGI Global.
Funding
We thank all the participants, and researchers in the support team, who supported and facilitated the enterprise trial. We also thank all the project partners and individual researchers, who designed, developed and deployed the system platform and third party services. In addition we thank the project partners who provided helpful comments on previous versions of this document. The authors gratefully acknowledge the funding from the European Commission for the FP7 SOCIETIES project.
Funders | Funder number |
---|---|
Seventh Framework Programme | |
European Commission |
Keywords
- Communities
- Human Factors
- Participatory Approaches
- Pervasive Computing
- Social Computing
- User Evaluation