Unique Mobile Applications for Place-Based Collaborative Learning: The DICE Model

Dalit Levy, Yael Alef, Yuval Shafriri

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

DICE: Discover, Imagine, and ChangE is a pedagogical approach for mobile learning that grew out of a study focusing on the unique affordances of mobile technologies. DICE supports the designing of place-based learning activities with the assistance of mobile applications. As such, the model has been examined within the context of geography and cultural heritage, prior to and during the pandemic. The paper outlines DICE's main characteristics through data gathered from case studies in which young as well as adult learners took part. Through participating in these place-based, collaborative, and mobile-technology enhanced activities, learners uncover the invisible in familiar places and become more aware of their surroundings, while the place becomes a powerful object to learn with.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE International Conference on Advanced Learning Technologies, ICALT 2023
EditorsMaiga Chang, Nian-Shing Chen, Rita Kuo, George Rudolph, Demetrios G Sampson, Ahmed Tlili
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages89-93
Number of pages5
ISBN (Electronic)9798350300543
DOIs
StatePublished - 2023
Event23rd IEEE International Conference on Advanced Learning Technologies, ICALT 2023 - Hybrid, Orem, United States
Duration: 10 Jul 202313 Jul 2023

Publication series

NameProceedings - 2023 IEEE International Conference on Advanced Learning Technologies, ICALT 2023

Conference

Conference23rd IEEE International Conference on Advanced Learning Technologies, ICALT 2023
Country/TerritoryUnited States
CityHybrid, Orem
Period10/07/2313/07/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • blended spaces
  • digital mapping
  • environmental knowledge
  • location-based applications
  • mobile learning

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