TY - JOUR
T1 - The Relative Effects of Design Thinking Versus After-Action Review on Team Performance
T2 - An Experiential/Episodic Team Learning Perspective
AU - Chen, Jingqiu
AU - Vashdi, Dana R.
AU - Fan, Qingyue
AU - Bamberger, Peter A.
AU - Chen, Gilad
N1 - Publisher Copyright:
© 2025 American Psychological Association
PY - 2025/10
Y1 - 2025/10
N2 - In an effort to extend experiential learning theory to the team level, we develop and test a model capturing and explaining the relative effects of two alternative team learning-based interventions, namely, after-action reviews (AAR) and design thinking (DT; a team problem-solving approach which we argue can be repurposed as a team development intervention). Integrating experiential learning theory with research on episodic team learning, we propose that by engaging the team in a more comprehensive set of experiential learning elements in each performance episode, relative to AAR, DT drives enhanced normative and cognitive team emergent states, and as a result, a greater short-term (i.e., 6-month) improvement in team performance, particularly for teams characterized by greater team task variety. Results from a multiwave field experiment of teams in a manufacturing company largely support this model, indicating that over the 6-month study period: (a) A DT intervention was associated with greater improvement in team performance than that associated with AAR, and (b) these effects are partially explained by differential changes in both team learning climate and transactive memory system specification. Implications for theory and practice are discussed.
AB - In an effort to extend experiential learning theory to the team level, we develop and test a model capturing and explaining the relative effects of two alternative team learning-based interventions, namely, after-action reviews (AAR) and design thinking (DT; a team problem-solving approach which we argue can be repurposed as a team development intervention). Integrating experiential learning theory with research on episodic team learning, we propose that by engaging the team in a more comprehensive set of experiential learning elements in each performance episode, relative to AAR, DT drives enhanced normative and cognitive team emergent states, and as a result, a greater short-term (i.e., 6-month) improvement in team performance, particularly for teams characterized by greater team task variety. Results from a multiwave field experiment of teams in a manufacturing company largely support this model, indicating that over the 6-month study period: (a) A DT intervention was associated with greater improvement in team performance than that associated with AAR, and (b) these effects are partially explained by differential changes in both team learning climate and transactive memory system specification. Implications for theory and practice are discussed.
KW - design thinking
KW - team development interventions
KW - team emergent states
KW - team learning
KW - team performance
UR - https://www.scopus.com/pages/publications/105002258140
U2 - 10.1037/apl0001277
DO - 10.1037/apl0001277
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C2 - 40146591
AN - SCOPUS:105002258140
SN - 0021-9010
JO - Journal of Applied Psychology
JF - Journal of Applied Psychology
ER -