Abstract
Creativity has long been suggested as an important factor in learning. In this paper, we present a preliminary study of creativity in an online programming learning environment. We operationalize creativity using an existing scheme for scoring it, and then measure it automatically based on the system log files. We analyze the data in order to explore the associations between creativity and personal/contextual variables. Creativity is associated with contextual variables and is not associated with personal variables. Directions for continuing this research are discussed.
| Original language | English |
|---|---|
| Title of host publication | L@S 2017 - Proceedings of the 4th (2017) ACM Conference on Learning at Scale |
| Publisher | Association for Computing Machinery, Inc |
| Pages | 273-277 |
| Number of pages | 5 |
| ISBN (Electronic) | 9781450344500 |
| DOIs | |
| State | Published - 12 Apr 2017 |
| Externally published | Yes |
| Event | 4th Annual ACM Conference on Learning at Scale, L@S 2017 - Cambridge, United States Duration: 20 Apr 2017 → 21 Apr 2017 |
Publication series
| Name | L@S 2017 - Proceedings of the 4th (2017) ACM Conference on Learning at Scale |
|---|
Conference
| Conference | 4th Annual ACM Conference on Learning at Scale, L@S 2017 |
|---|---|
| Country/Territory | United States |
| City | Cambridge |
| Period | 20/04/17 → 21/04/17 |
Bibliographical note
Publisher Copyright:© 2017 ACM.
Keywords
- Creativity
- Learning analytics
- Log-based measurement
- Programming learning
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