TY - GEN
T1 - Stereo Vision embedded system for Augmented Reality
AU - Gudis, Eduardo
AU - Van Der Wal, Gooitzen
AU - Kuthirummal, Sujit
AU - Chai, Sek
AU - Samarasekera, Supun
AU - Kumar, Rakesh
AU - Branzoi, Vlad
PY - 2012
Y1 - 2012
N2 - Stereo Vision processing is a critical component of Augmented Reality systems that rely on the precise depth map of a scene to properly place computer generated objects with real life video. Important aspects of the stereo processing are the creation of a dense depth map, high boundary precision, low latency and low power. We present an embedded system for Stereo Vision Processing based on a custom GigE vision board with an Altera Stratix IV FPGA and the Acadia® II System-On-Chip that replaces an existing GPU/PC based system. By porting the stereo algorithm to an FPGA, we reduced the size and power requirements by reducing the workload of the CPU and eliminated the need of a high-end graphics card. The embedded system processes the same algorithm as the GPU/PC based system, but at 10x lower power and lower latency. Placed in a small enclosure, the overall system enables more user mobility for a more compelling user experience.
AB - Stereo Vision processing is a critical component of Augmented Reality systems that rely on the precise depth map of a scene to properly place computer generated objects with real life video. Important aspects of the stereo processing are the creation of a dense depth map, high boundary precision, low latency and low power. We present an embedded system for Stereo Vision Processing based on a custom GigE vision board with an Altera Stratix IV FPGA and the Acadia® II System-On-Chip that replaces an existing GPU/PC based system. By porting the stereo algorithm to an FPGA, we reduced the size and power requirements by reducing the workload of the CPU and eliminated the need of a high-end graphics card. The embedded system processes the same algorithm as the GPU/PC based system, but at 10x lower power and lower latency. Placed in a small enclosure, the overall system enables more user mobility for a more compelling user experience.
UR - https://www.scopus.com/pages/publications/84865004414
U2 - 10.1109/cvprw.2012.6238889
DO - 10.1109/cvprw.2012.6238889
M3 - ???researchoutput.researchoutputtypes.contributiontobookanthology.conference???
AN - SCOPUS:84865004414
SN - 9781467316118
T3 - IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops
SP - 15
EP - 20
BT - 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2012
T2 - 2012 IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, CVPRW 2012
Y2 - 16 June 2012 through 21 June 2012
ER -