Routing based on layered stochastic games for multi-hop cognitive radio networks

Wenbo Wang, Andres Kwasinski, Zhu Han

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

This paper proposes a distributed routing mechanism for the multi-hop Cognitive Radio Networks (CRNs) over multiple primary channels. The Secondary Users (SUs) attempts to utilize the channels and minimize their delay along the route while avoiding causing interference to the Primary Users (PUs). In order to address the problem of time-varying channel condition due to the PU dynamics, the route-selection process is modeled as a global Markov Decision Process (MDP). We show that such a global routing MDP can be decomposed into the layered MDPs, in which the interactions between neighbor SUs with their local next-hop selection are modeled as the local stochastic games. By applying reinforcement learning with utility based fictitious play, the best response of each SU can be learned from the local game with the only need for the information exchange from next-hop SUs. The proposed algorithm is evaluated through simulations and is shown to be effective in reducing the delays for multiple flows in the CRN.

Original languageEnglish
Title of host publicationIEEE Wireless Communications and Networking Conference, WCNC
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages63-68
Number of pages6
ISBN (Electronic)9781479930838
DOIs
StatePublished - 3 Apr 2016
Externally publishedYes
Event2014 IEEE Wireless Communications and Networking Conference, WCNC 2014 - Istanbul, Turkey
Duration: 6 Apr 20149 Apr 2014

Publication series

NameIEEE Wireless Communications and Networking Conference, WCNC
ISSN (Print)1525-3511

Conference

Conference2014 IEEE Wireless Communications and Networking Conference, WCNC 2014
Country/TerritoryTurkey
CityIstanbul
Period6/04/149/04/14

Bibliographical note

Publisher Copyright:
© 2014 IEEE.

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