Reducing backward masking through action game training

R Li, U. Polat, F Scalzo, D Bavelier

Research output: Contribution to journalArticlepeer-review

Abstract

Action video game play enhances basic visual skills such as crowding acuity and contrast sensitivity (C. S. Green & D. Bavelier, 2007; R. Li, U. Polat, W. Makous, & D. Bavelier, 2009). Here, we ask whether the dynamics of perception may also be altered as a result of playing action games. A backward masking paradigm was used to test the hypothesis that action video game play also alters the temporal dynamics of vision. As predicted, action gamers showed reduced backward masking and an accompanying training study established the causal role of action game play in this enhancement. Implications of this result are discussed in the context of the faster reaction times and enhanced sensitivity also documented after action game play
Original languageAmerican English
Pages (from-to)1-13
JournalJournal of Vision
Volume1014
Issue number33
StatePublished - 2010

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