Abstract
We present a highly efficient method for interactive volumetric meshless shape deformation. Our method operates within a low dimensional sub-space of shape-aware C8 harmonic maps, and is the first method that is guaranteed to produce a smooth locally injective deformation in 3D. Unlike mesh-based methods in which local injectivity is enforced on tetrahedral elements, our method enforces injectivity on a sparse set of domain samples. The main difficulty is then to certify the map as locally injective throughout the entire domain. This is done by utilizing the Lipschitz continuity property of the harmonic basis functions. We show a surprising relation between the Lipschitz constant of the smallest singular value of the map Jacobian and the norm of the Hessian. We further carefully derive a Lipschitz constant for the Hessian, and develop a sufficient condition for the injectivity certification. This is done by utilizing the special structure of the harmonic basis functions combined with a novel regularization term that pushes the Lipschitz constants further down. As a result, the injectivity analysis can be performed on a relatively sparse set of samples. Combined with a parallel GPU-based implementation, our method can produce superior deformations with unique quality guarantees at real-time rates which were possible only in 2D so far.
Original language | English |
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Article number | 74 |
Journal | ACM Transactions on Graphics |
Volume | 40 |
Issue number | 4 |
DOIs | |
State | Published - 1 Jul 2021 |
Bibliographical note
Publisher Copyright:© 2021 ACM.
Keywords
- GPU
- NEWTON method
- harmonic maps
- injective maps
- shape deformation