On the capacity game of private fingerprinting systems under collusion attacks

Research output: Contribution to journalConference articlepeer-review

6 Scopus citations

Abstract

The problem of fingerprinting (FP) in the presence of collusive attacks is considered. It is modelled as a game between a fingerprinter and a decoder, on the one hand, and a coalition of two or more attackers whose action is modelled by a multiple access channel (MAC), on the other hand. A single-letter expression for the capacity is derived under mild conditions, asymptotically optimum strategies of the parties involved are characterized, and a lower bound on the error exponent is obtained.

Original languageEnglish
Pages (from-to)191
Number of pages1
JournalIEEE International Symposium on Information Theory - Proceedings
DOIs
StatePublished - 2003
Externally publishedYes
EventProceedings 2003 IEEE International Symposium on Information Theory (ISIT) - Yokohama, Japan
Duration: 29 Jun 20034 Jul 2003

Fingerprint

Dive into the research topics of 'On the capacity game of private fingerprinting systems under collusion attacks'. Together they form a unique fingerprint.

Cite this