Abstract
Over the past decades, control method of animating virtual human, as a significant aspect of virtual maintenance simulation, has been developing in various directions. However, huge time consumption has always been the kernel problem that severely limits a virtual human to be applied to real applications. In this study, a mixing control method is proposed to overcome the limitation and to efficiently create maintenance simulation. The method mainly realizes the combination of immersive and non-immersive control methods which make the information and actions keeping consistently throughout a simulation process. To minimize time consumption, advantages of the existing control methods are employed to generate motions of a virtual human for each new application. To verify the proposed mixing control method, a maintenance simulation task of a single chip on a missile was applied to. The results show that the mixing control is found to be an effective tool for maintenance simulation.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 2016 12th World Congress on Intelligent Control and Automation, WCICA 2016 |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 1091-1098 |
| Number of pages | 8 |
| ISBN (Electronic) | 9781467384148 |
| DOIs | |
| State | Published - 27 Sep 2016 |
| Externally published | Yes |
| Event | 12th World Congress on Intelligent Control and Automation, WCICA 2016 - Guilin, China Duration: 12 Jun 2016 → 15 Jun 2016 |
Publication series
| Name | Proceedings of the World Congress on Intelligent Control and Automation (WCICA) |
|---|---|
| Volume | 2016-September |
Conference
| Conference | 12th World Congress on Intelligent Control and Automation, WCICA 2016 |
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| Country/Territory | China |
| City | Guilin |
| Period | 12/06/16 → 15/06/16 |
Bibliographical note
Publisher Copyright:© 2016 IEEE.
Funding
This work was in part supported by the Independent Research Fund of State Key Lab of Virtual Reality Technology and System (Grant No. SKVR-10-25) and by the National Natural Science Foundation of China (Grant No. F020503).
| Funders | Funder number |
|---|---|
| Independent Research Fund of State Key Lab of Virtual Reality Technology and System | SKVR-10-25 |
| National Natural Science Foundation of China | F020503 |