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Mastering percolation-like games with deep learning
Michael M. Danziger
, Omkar R. Gojala
, Sean P. Cornelius
IBM
Northeastern University
Toronto Metropolitan University
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peer-review
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Keyphrases
Deep Learning
100%
Network Robustness
100%
Number of Steps
50%
Attacker
50%
Learning Algorithm
50%
Disordered Systems
50%
Intelligent Agents
50%
Random Attack
50%
Intentional Destruction
50%
Deep Q-learning
50%
Single-player Games
50%
Reinforcement Learning Approach
50%
Trained Agent
50%
Discrete Process
50%
Computer Science
Attackers
100%
Reinforcement Learning
100%
Intelligent Agent
100%
Deep Learning
100%
Learning Algorithm
100%
Learning Approach
100%
Potential Application
100%
Mathematics
Lattices
100%
Deep Learning
100%