Learning strategies for explanation patterns: Basic game patterns with application to chess

Yaakov Kerner

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    2 Scopus citations

    Abstract

    In this paper we describe game-independent strategies, capable of learning explanation patterns (XPs) for evaluation of any basic game pattern. A basic game pattern is defined as a minimal configuration of a small number of pieces and squares which describes only one salient game feature. Each basic pattern can be evaluated by a suitable XP. We have developed five game-independent strategies (replacement, specialization, generalization, deletion, and insertion) capable of learning XPs or parts of them. Learned XPs can direct players' attention to important analysis that might have been overlooked otherwise. These XPs can improve their understanding, evaluating and planning abilities. At present, the application is only in the domain of chess. The proposed strategies have been further developed into 21 specific chess strategies, which are incorporated in an intelligent educational chess system that is under development.

    Original languageEnglish
    Title of host publicationCase-Based Reasoning Research and Development - 1st International Conference, ICCBR-1995, Proceedings
    EditorsManuela Veloso, Agnar Aamodt
    PublisherSpringer Verlag
    Pages491-500
    Number of pages10
    ISBN (Print)3540605983, 9783540605980
    DOIs
    StatePublished - 1995
    Event1st International Conference on Case-Based Reasoning, ICCBR 1995 - Sesimbra, Portugal
    Duration: 23 Oct 199526 Oct 1995

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume1010
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    Conference1st International Conference on Case-Based Reasoning, ICCBR 1995
    Country/TerritoryPortugal
    CitySesimbra
    Period23/10/9526/10/95

    Bibliographical note

    Publisher Copyright:
    © Springer-Verlag Berlin Heidelberg 1995.

    Fingerprint

    Dive into the research topics of 'Learning strategies for explanation patterns: Basic game patterns with application to chess'. Together they form a unique fingerprint.

    Cite this