Abstract
Designing robots that can influence their teammates to behave
in a particular manner is desirable — especially if the robots are
able to do this without prior coordination or explicit communication. In
this paper, we examine an aspect of the problem of leading teammates
in an ad hoc teamwork setting. Specifically, we consider how to best utilize
ad hoc agents to lead a flock to a desired orientation. Specifically,
we extend upon recent work [4] by presenting a more efficient search
methodology for determining how the ad hoc agents should orient themselves
to optimally influence a flock.
| Original language | English |
|---|---|
| Title of host publication | AAMAS 2013 |
| Pages | 1-32 |
| Number of pages | 32 |
| State | Published - 7 May 2013 |
Bibliographical note
Place of conference:Saint Paul, Minnesota, USFingerprint
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