Enhancing the contrast sensitivity function through action video game training

Renjie Li, Uri Polat, Walter Makous, Daphne Bavelier

Research output: Contribution to journalArticlepeer-review

357 Scopus citations

Abstract

The contrast sensitivity function (CSF) is routinely assessed in clinical evaluation of vision and is the primary limiting factor in how well one sees. CSF improvements are typically brought about by correction of the optics of the eye with eyeglasses, contact lenses or surgery. We found that the very act of action video game playing also enhanced contrast sensitivity, providing a complementary route to eyesight improvement.

Original languageEnglish
Pages (from-to)549-551
Number of pages3
JournalNature Neuroscience
Volume12
Issue number5
DOIs
StatePublished - May 2009
Externally publishedYes

Bibliographical note

Funding Information:
We thank C.S. Green for his invaluable help and advice throughout this project, and A. Anderson, S. Bailey, A. Katz, M. Maciejewski, A. States, P. Santos and B. Hubert-Wallander for their help in running the training studies. This work was supported in part by grants from the US National Institutes of Health

Funding Information:
(EY016880), the James S. McDonnell Foundation and the Office of Naval Research to D.B. and the Israel Science Foundation to U.P.

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