Abstract
Example-based texture synthesis has been an active research problem for over two decades. Still, synthesizing textures with nonlocal structures remains a challenge. In this article, we present a texture synthesis technique that builds upon convolutional neural networks and extracted statistics of pretrained deep features. We introduce a structural energy, based on correlations among deep features, which capture the self-similarities and regularities characterizing the texture. Specifically, we show that our technique can synthesize textures that have structures of various scales, local and nonlocal, and the combination of the two.
| Original language | English |
|---|---|
| Article number | 161 |
| Journal | ACM Transactions on Graphics |
| Volume | 36 |
| Issue number | 4 |
| DOIs | |
| State | Published - 25 Jul 2017 |
| Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2017 ACM.
Keywords
- Texture synthesis
- autocorrelation
- neural networks