Constant-Rate Interactive Coding Is Impossible, even in Constant-Degree Networks

Ran Gelles, Yael T. Kalai

Research output: Contribution to journalArticlepeer-review

8 Scopus citations

Abstract

Multiparty interactive coding allows a network of n parties to perform distributed computations when the communication channels suffer from noise. Previous results (Rajagopalan and Schulman, STOC 1994) obtained a multiparty interactive coding protocol, resilient to random noise, with a blowup of O(log (Δ +1)) for networks whose topology has a maximal degree Δ. Vitally, the communication model in their work forces all the parties to send one message at every round of the protocol, even if they have nothing to send. We re-examine the question of multiparty interactive coding, lifting the requirement that forces all the parties to communicate at each and every round. We use the recently developed information-theoretic machinery of Braverman et al. (J. ACM 2018) to show that if the network's topology is a cycle, then there is a specific cycle task for which any coding scheme has a communication blowup of Ω (log n). This is quite surprising since the cycle has a maximal degree of Δ=2, implying a coding with a constant blowup when all parties are forced to speak at all rounds. We complement our lower bound with a matching coding scheme for the cycle task that has a communication blowup of Θ (log n). This makes our lower bound for the cycle task tight.

Original languageEnglish
Article number8666157
Pages (from-to)3812-3829
Number of pages18
JournalIEEE Transactions on Information Theory
Volume65
Issue number6
DOIs
StatePublished - Jun 2019

Bibliographical note

Publisher Copyright:
© 1963-2012 IEEE.

Keywords

  • Coding theory/Interactive Coding
  • communication complexity
  • multiparty coding protocols

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