Abstract
We establish a framework to design triangular and circular polygonal meshes by using face-based compatible Möbius transformations. Embracing the viewpoint of surfaces from circles, we characterize discrete conformality for such meshes, in which the invariants are circles, cross-ratios, and mutual intersection angles. Such transformations are important in practice for editing meshes without distortions or loss of details. In addition, they are of substantial theoretical interest in discrete differential geometry. Our framework allows for handle-based deformations, and interpolation between given meshes with controlled conformal error.
Original language | English |
---|---|
Title of host publication | Proceedings of ACM SIGGRAPH 2015 |
Publisher | Association for Computing Machinery |
Volume | 34 |
Edition | 4 |
ISBN (Electronic) | 9781450333313 |
DOIs | |
State | Published - 27 Jul 2015 |
Event | ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2015 - Los Angeles, United States Duration: 9 Aug 2015 → 13 Aug 2015 |
Conference
Conference | ACM Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH 2015 |
---|---|
Country/Territory | United States |
City | Los Angeles |
Period | 9/08/15 → 13/08/15 |
Bibliographical note
Publisher Copyright:Copyright 2015 ACM.
Funding
Funders | Funder number |
---|---|
Austrian Science Fund | I 706-N26 |
Keywords
- Circular meshes
- Discrete conformal transformations
- Handle-based editing
- Interpolation
- Möbius transformations