Comics as Learning Tool of Ethics in Organizations and Companies

R. Wolf

Research output: Contribution to journalArticlepeer-review

Abstract

Comics generally reveal information through drawing and illustrations about
situations and/or characters in society in a humorous and entertaining way. Today’s
comics encompass different topics. It includes a wide range of content, beyond
entertainment and games designed for a specific population like children or
adolescents. This type of genre is written in many parts of the world and is a
universal genre. This article will attempt to present the advantage of utilizing this
genre in work systems. Comics offers an interesting interaction between
employee/employer. This genre can be used as a tool for transferring feedback, or as
a tool for an employee’s personal feedback about himself, in a manner that is less
threatening, more entertaining and even humorous.
Comics, as a method, are an attractive learning tool. The ability to integrate
entertainment, fun and humor with effective content and messages is an enormous
advantage for more efficient learning. It is a tool for telling stories through pictures
and, therefore, can be used for the general public. Despite the fact that it generally
has a written message as well, the picture is this tool’s characteristic motto and is
understandable in all languages. Its effectiveness in the work systems is mainly due
to its ability to provide guidance and instruction in an attractive manner.
Original languageEnglish
Pages (from-to)46-56
JournalIsraeli Journal of Humor Research
Volume4
StatePublished - 2013

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