Abstract
Many properties of topological spaces, like compactness, have the form that any cover of the space of a certain type contains a subcover of some other type. We introduce a game theoretic analogue of this selection prototype, the Accept/Reject game, and relate it to classical games and selection principles. Modified versions of this game are shown to be equivalent to standard selection principles games.
Original language | English |
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Article number | 109108 |
Journal | Topology and its Applications |
DOIs | |
State | Accepted/In press - 2024 |
Bibliographical note
Publisher Copyright:© 2024 Elsevier B.V.
Keywords
- Selection principles
- Topological games