A novel hybrid scheme using genetic algorithms and deep learning for the reconstruction of Portuguese tile panels

Daniel Rika, Eli David, Dror Sholomon, Nathan S. Netanyahu

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

9 Scopus citations

Abstract

This paper presents a novel scheme, based on a unique combination of genetic algorithms (GAs) and deep learning (DL), for the automatic reconstruction of Portuguese tile panels, a challenging real-world variant of the jigsaw puzzle problem (JPP) with important national heritage implications. Specifically, we introduce an enhanced GA-based puzzle solver, whose integration with a novel DL-based compatibility measure (DLCM) yields state-of-the-art performance, regarding the above application. Current compatibility measures consider typically (the chromatic information of) edge pixels (between adjacent tiles), and help achieve high accuracy for the synthetic JPP variant. However, such measures exhibit rather poor performance when applied to the Portuguese tile panels, which are susceptible to various real-world effects, e.g., monochromatic panels, non-squared tiles, edge degradation, etc. To overcome such difficulties, we have developed a novel DLCM to extract high-level texture/color statistics from the entire tile information. Integrating this measure with our enhanced GA-based puzzle solver, we have demonstrated, for the first time, how to deal most effectively with large-scale real-world problems, such as the Portuguese tile problem. Specifically, we have achieved 82% accuracy for the reconstruction of Portuguese tile panels with unknown piece rotation and puzzle dimension (compared to merely 3.5% average accuracy achieved by the best method known for solving this problem variant). The proposed method outperforms even human experts in several cases, correcting their mistakes in the manual tile assembly.

Original languageEnglish
Title of host publicationGECCO 2019 - Proceedings of the 2019 Genetic and Evolutionary Computation Conference
PublisherAssociation for Computing Machinery, Inc
Pages1319-1327
Number of pages9
ISBN (Electronic)9781450361118
DOIs
StatePublished - 13 Jul 2019
Event2019 Genetic and Evolutionary Computation Conference, GECCO 2019 - Prague, Czech Republic
Duration: 13 Jul 201917 Jul 2019

Publication series

NameGECCO 2019 - Proceedings of the 2019 Genetic and Evolutionary Computation Conference

Conference

Conference2019 Genetic and Evolutionary Computation Conference, GECCO 2019
Country/TerritoryCzech Republic
CityPrague
Period13/07/1917/07/19

Bibliographical note

Publisher Copyright:
© 2019 Copyright held by the owner/author(s). Publication rights licensed to the Association for Computing Machinery. ACM ISBN 978-1-4503-6111-8/19/07. . . $15.00

Keywords

  • Deep Learning
  • Genetic Algorithm
  • Jigsaw Puzzle Problem
  • Portuguese Tile Panels
  • Real World Applications
  • Reconstruction

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